In this post , we will show you Wizardry Variants Daphne Skills let in Passive , Offensive , Active , Support Spells , and Debuff Spells . by Proto , Dune , Ogarith , Baldcat , RavenArc , TheAxolotl

Wizardry Variants Daphne Skills Guide

Passive Skills

Advice of the Skull : increase terms against undead and decrease damage from undead .

Agent of Heresy : Increases harm to enemies for everyone in a row if it has only vicious or electroneutral allies .

Branded Hands : Increases Accuracy when equipped with a two - handed artillery .

Wizardry Variants Daphne Skills Guide - skill inheritance

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Compassionate Apothecary : Increases permissiveness of Poison , Paralysis , and Stone for user and all contiguous upright friend .

Dark - Kin approval : Reduces gloomy eccentric damage for elves in the same row .

Earth Formation : Increases harm to piddle type enemies for drug user and side by side earth type allies if there are at least 2 earth type friend adjacent to the drug user .

Earth - Kin approving : thin dry land type damage for nanus in the same row .

Eye of the Hunter : Increases damage and Accuracy against fly enemies .

Eyes of a Hero : Increases Accuracy when equipped with a one - handed or two - handed blade .

Faith of the Wicked : Increases Critical Tolerance and Insta - Kill Tolerance for exploiter and all adjacent evil ally .

Fire Demon ’s trade name : Continuously increases each stat and Surety while Attack Power is increased further .

Fire Formation : Increases impairment to wind case enemies for user and adjacent fire type allies if there are at least 2 fire eccentric allies side by side to the substance abuser .

Fire - Kin approval : reduce ardor type damage for pixy in the same row .

Frugal Faith : incessantly reduces the MP cost of Priest spells that be 6 SP or less .

erode Doubt : Increases damage against demi - humans and decreases damage from demi - man .

Guard Experience : Continuously come down the SP cost of Fighter skills that be 6 SP or less .

dependable life : Increases Tolerance of Curse , Skill - binding , and Fear for user and all side by side beneficial allies .

Impartial Collaborator : increase equipment casualty to enemy for substance abuser and allies in front of or behind them if the friend is neutral .

Interpersonal Combat Technique : Increases damage against adventurer and decreases damage from venturer .

Knowledge of the Millennial Lord : Continuously reduces the MP cost of Mage spell that cost 6 SP or less .

Light - Kin Blessing : reduce faint type damage for hob in the same row .

witching Being Knowledge : increase damage against magical beings and decrease scathe from sorcerous being .

Miracle of Faith : increase Magic Defense when outfit with light armor .

Mutual interest : Increases damage to enemies for user and allies in front of or behind them if the ally is evil .

Nameless Loyalty : Increases Tolerance of Sleep and Stun for substance abuser and all next good friend .

curse of Fortitude : increase Tolerance of Confusion , Charm , and Fear for user and all adjacent neutral allies .

Passive HP up ( Innate):Continuously increase HP .

Passive MP up ( Innate):Continuously increase MP .

Planned hunt : increase damage against magical beasts and fall hurt from magic brute .

bearing of psyche : attempt become more likely to hit , even enemies that are out of chain .

Sidestep : increase Evasion when equipped with cloth .

Skull discipline : Continuously reduces the SP cost of Thief skills that be 6 SP or less .

Stirring Righteousness : increase damage to foe for everyone in a row if it has only good or neutral ally .

Water Formation : Increases wrong to fervour type foe for user and adjacent body of water case ally if there are at least 2 piss character allies adjacent to the user .

Water - Kin grace : Reduces pee type impairment for humans in the same row .

Wild Knight : Continuously reduces the SP cost of Knight skills that cost 6 SP or less .

Wind organisation : increase legal injury to earth type foe for substance abuser and adjacent farting eccentric ally if there are at least 2 wind case allies adjacent to the user .

malarky - Kin Blessing : Reduces melodic phrase type damage for beastfolk in the same row .

Albano ’s Revulsion : Continuously increase Defense Power and Paralysis Tolerance . Note : Defense Power and Paralysis Tolerance increased further based on accomplishment level .

Apothecary ’s Knowledge : unceasingly increases each stat , HP and Poison Tolerance increased further . Note : HP and Poison Tolerance increased further based on skill spirit level .

Beastfolk Thief Discipline : ceaselessly increases each stat . Accuracy increased further . short letter : Accuracy increased further based on skill level .

Behind Cover : < Knight - Specific > Chance to brook individual - butt attacks in place of allies in the back . Note : Physical damage simplification incrementally bestow based on skill level . Chance increased further and terms minify further .

Blessing of Agora : Adds 1 consecutive routine to buff and debuffs applied by the user and increases MP . MP increment amount and growth amount of consecutive turn are reduced if learned by someone other than Alice . Note : Incrementally adds MP up based on acquirement level . MP increase further and number of uninterrupted turns augmented .

Blessing of the Beast God : Continuously increase each stat , Attack Power and Paralysis Tolerance increased further . remark : Attack Power and Paralysis Tolerance increased further based on attainment level .

benediction of the beastfolk Goddess : kill an opposition restores pocket-sized SP to ego . convalescence amount is reduced if take by someone other than Debra . line : Incrementally summate Attack Power up establish on skill level . Attack further increase and recovery amount augment .

Chris ’s Friendship : incessantly increases MP.Note : MP increased further based on skill level .

Cold - full-blooded Elf : Continuously increases each stat , Surety and Sleep Tolerance increase further .. take note : hostage and Sleep Tolerance increased further based on accomplishment level .

Contiguous States of Mind : endlessly increase some stats . Note : add more affected stats base on skill horizontal surface and effect increase further .

Counterattack : < Close / mid - range weapon - specific > Chance to anticipate flak when evade a close - orbit attack ( dissemble by luck).Note : Probability increase free-base on skill level .

Crafty Old Mage : endlessly increase each stat , Magic Defense and Magic Power increased further . annotation : Magic Defense and Magic Power increased further based on attainment stage .

Cunning Pursuit : Increases Surety when assault opponents affected by status affliction or debuffs . Note : hostage increase further based on skill grade .

Defense of House Zart : unendingly increases each stat , HP and Evade Trap increased further . Note : HP and Evade Trap Tolerance increase further base on accomplishment story .

Donato ’s Recalcitrance : endlessly increase Accuracy . Note : Accuracy increased further based on science horizontal surface .

Dwarf Knight Discipline : Continuously increase each stat , HP increase further . HP increase further based on skill level .

Elf Mage Discipline : Continuously increases each stat , Magic Power increased further . note of hand : Magic Power increased further base on skill level .

Elf Priest Discipline : incessantly increase each stat , Divine Power increased further . notice : Divine Power increase further based on acquisition level .

Eye of Kalshum : ceaselessly increases Detect with a luck to nullify an enemy ’s ambush . Detect increment amount and chance of lying in wait nullification are reduced if discover by someone other than Yekaterina . bill : addition chance found on skill level .

Faith in the God of the Forge : ceaselessly increase each stat , HP and Disarm Trap increased further . Note : HP and Disarm Trap increased further based on acquisition level .

succeeding Dreamt with the Skull : Continuously increase each stat , MP and Skill - bind / Spell - Bind Tolerance increased further . Note : MP and Skill / Spell - Binding Tolerance increased further ground on science level .

Gary the Brave ’s commission : Continuously increases Evasion . Note : Evasion increased further based on acquisition storey .

Hot - blooded venturer : Continuously increase each stat . Attack Power increase further . Note : Evasion and Poison Tolerance increase further based on skill level .

Human Fighter Discipline : Continuously increases each stat . Attack Power increase further . Note : Attack Power increased further based on skill level .

Human Priest Discipline : Continuously increase each stat , MP increased further . Note : MP increased further base on skill level .

Ira ’s Divine Protection : endlessly increases Divine Power . Note : Divine Power increased further base on acquisition layer .

Knight ’s Creed : ceaselessly increase each stat , Attack Power and Stun Tolerance increased further . Note : Attack Power and Stun Tolerance increased further based on skill level .

Knight ’s expletive : unceasingly increases each stat , SP and Resistance increased further . banknote : SP and Resistance increase further based on science level .

Knowledge of Adventurers : Continuously increases each stat , Attack Power and Detect increased further . Note : Attack Power and Detect increased further base on skill level .

Lightning Celerity : increase Evasion when fit out with a one - handed sword . Note : Attack Power increased further found on skill level .

magic trick of The Dark One : Continuously increases each stat . Divine Power and Magic Defense increase further .. Note : Divine Power and Magic Defense increased further based on skill level .

Master of the Hunt : Continuously increase each stat , Attack Power and Action Speed increase further . Note : Attack Power and Action Speed increased further found on skill level .

Mel the Thief ’s Trap Decipher : unceasingly increases Disarm Trap . Note : Disarm Trap increased further based on skill level .

Mudd ’s Caution : Continuously increases Detect . tone : Detect increased further based on accomplishment level .

Nose for Treasure : Continuously increases each stat , Disarm Trap and Detect increased further .. Note : Disarm Trap and Detect increase further based on skill story .

Old Warrior ’s education : endlessly increase each stat . Accuracy and Defense Power increased further . Note : Accuracy and Defense Power increased further base on skill point .

One - Handed weapon system Proficiency : Increases Attack Power and Accuracy when outfit with a dagger , one - handed sword , or one - handed axe . Note : Attack Power and Accuracy increase further based on skill level .

Passive Accuracy Up ( Fighter):Continuously increases Accuracy . Note : Accuracy increase further based on skill level .

Passive Action Speed up ( Mind):Continuously increases Action Speed . Note : Action speeding increased further based on skill degree .

Passive Action Speed up ( Thief):Continuously increases Action Speed . notation : activity Speed increase further free-base on attainment stage .

Passive Attack Power Up ( FIghter):Continuously increase Attack Power . Note : Attack Power increased further based on acquisition level .

Passive Attack Power up ( Innate):Continuously increases Attack Power . Locksmith ’s Craft : Continuously increase each stat . Accuracy and Evasion and Evade Trap increase further . Note : Evasion and Disarm Trap increase further based on skill level .

Passive Attack Power up ( Mind):Continuously increases Attack Power . Note : Attack Power increased further based on acquisition degree .

Passive Attack Power up : unceasingly increase Attack Power . Note : Attack Power increased further based on skill level .

Passive Defense Power Up ( Knight):Continuously increases Defense Power . Note : Defense Power increased further base on skill level .

Passive Detection up ( Mage):Continuously increases Detect . Note : Detect increased further based on skill degree .

Passive Detection up ( Thief):Continuously increases Detect . Note : Detect increase further based on skill level .

Passive Divine Power up ( Priest):Continuously increases Divine Power . annotation : Divine Power increase further based on skill degree .

Passive Evade Trap up ( Thief):Continuously increases Evade Trap . Note : Evade Trap increased further base on skill story .

Passive Evasion up ( Mind):Continuously increases Evasion . Note : equivocation increase further based on accomplishment level .

Passive Evasion up ( Thief):Continuously increases Evasion . Federal Reserve note : Evasion increase further based on skill level .

Passive HP Up ( Fighter):Continuously increases HP.Note : HP increased further based on skill level .

Passive HP Up ( Knight):Continuously increase HP.Note : HP increased further based on attainment level .

Passive HP up : unceasingly increases HP.Note : HP increased further based on science grade .

Passive MP up ( Mage):Continuously increases MP.Note : MP increased further based on accomplishment level .

Passive MP up : Continuously increase MP .. Note : MP increased further ground on skill layer .

Passive Magic Defense Up ( Knight):Continuously increase Magic Defense . government note : Magic Defense increase further base on acquisition stratum .

Passive Magic Defense up ( Priest):Continuously increase Magic Defense . musical note : Magic Defense increased further found on science layer .

Passive Magic Power up ( Mage):Continuously increases Magic Power . eminence : Magic Power increased further based on skill level .

Passive Magic Power up : Continuously increase Magic Power . bill : Magic Power increased further based on skill level .

Passive Resistance Up ( Knight):Continuously increase Resistance . Note : Resistance increase further based on skill stratum .

Passive Resistance up ( Priest):Continuously increase Resistance . distinction : Resistance increased further based on skill level .

Passive Surety Rate up ( Mind):Continuously increases Surety . Note : warranter increase further based on science stratum .

Passive Surety up ( Thief):Continuously increase Surety . banker’s bill : Surety increased further based on skill stage .

hardheaded Self - Defense : unceasingly increase each stat , SP and Resistance increased further . Note : SP and Resistance increased further base on skill level .

Priest Weapon Mastery : Piety economic value is added to Attack Power . bank bill : Additional Piety increase further based on skill story .

Protector of the Kingdom : unendingly increases each stat , HP and Defense Power increase further . Note : HP and Defense Power increase further based on skill level .

Pursuit of Prayer : Continuously increase each stat , HP and Divine Power increased further . mention : HP and Divine Power increased further based on accomplishment tier .

pansy of War and Love : fix minor H.P. to all allies upon winning a struggle . Recovery amount is reduced if learned by someone other than Lanavaille . tone : Recovery amount increased base on accomplishment level .

retrieval : Chance to remove 1 of course - recoverable position affliction at the start of own turn ( touch by luck).Note : Probability increase based on acquisition level .

Royal Knight Aspirant : unceasingly increase each stat , SP and Accuracy increase further . Note : SP and Accuracy increase further establish on skill level .

Salvation through Wealth : unendingly increases each stat . MP and Curse Tolerance Trap increase further . Note : MP and Curse Tolerance increase further base on skill degree .

Sir Jack ’s Mettle : Continuously increase HP.Note : HP increase further based on skill degree .

Solid Devotion : ceaselessly increases each stat , Magic Defense and Stun Tolerance increased further . Note : Magic Defense and Stun Tolerance increase further based on skill level .

Strong and Gentle Priest : incessantly increase each stat , Defense Power and Resistance increased further .. Note : Defense Power and Resistance increase further based on skill degree .

Strongest in the Village : Continuously increases each stat , Attack Power and Defense Power increase further . Note : Attack Power and Defense Power increased further establish on skill horizontal surface .

powerfully Suspicious : Continuously increases each stat , Magic Defense and Action Speed increased further . Note : Magic Defense and Action Speed increased further based on skill level .

Talented Trapsmith : incessantly increases each stat , Disarm Trap and Evade Trap increased further . Note : Disarm Trap and Evade Trap increase further based on attainment storey .

Thief ’s Guild Trainee : endlessly increases each stat . SP and Disarm Trap increase further . Note : SP and Disarm Trap increase further base on acquisition level .

Thievery Proficiency : endlessly reduces the SP cost of Thief skills . Note : SP price subdue further based on skill degree .

Thundersmiter ’s trade protection : endlessly increases each stat . Evasion and Action Speed increased further . Note : Evasion and Action Speed increased further free-base on skill level .

Treasure Trap Disarm Skill : endlessly increase Disarm Trap . banker’s bill : Disarm Trap increased further found on skill stratum .

Unstoppable rarity : ceaselessly increase each stat . Detect and Fear Tolerance increased further . observe : Detect and Fear Tolerance increase further free-base on science storey .

Unwavering Faith : Continuously increases each stat . Divine Power and Critical Evasion increase further . Note : Divine Power and Critical Tolerance increased further based on skill point .

Unyielding Will to struggle : Chance to jockey death with 1 HP when take fatal price ( affected by luck).Note : Probability increased based on skill level .

Warrior Princess of Resolution and Love : Continuously increases each stat . Defense Power and Confusion / Charm Tolerance increased further . distinction : Defense Power and Confusion / Charm Tolerance increase further based on skill level .

way of life of the Field of Battle : endlessly increases each stat . Evasion and Action Speed increased further . Note : Evasion and Action Speed increase further based on skill level .

Way of the Knight : probability to reduce equipment casualty when user is lash out ( strike by luck).Note : Probability increased while damage decreased incrementally based on science grade .

Way of the Mage : Continuously reduces the MP price of attack and debuff patch . Note : MP cost reduced further based on skill level .

Way of the Priest : Reduces the MP cost of convalescence and support spells . Note : MP cost reduce further found on skill level .

Way of the stealer : increase critical terms during a decisive hit . Note : Decisive damage increase further based on acquisition level .

Way of the Warrior : increase close - kitchen stove wrong when equipped with close or mid - range weapon . Note : Damage increased further based on skill level .

Weaponmaster : Continuously increase each stat . Accuracy and Surety increase further . Note : Accuracy and Surety increase further base on acquisition grade .

Will of the Millennial Lord : ceaselessly increases each stat . Magic Power and Action Speed increased further . Note : Magic Power and Action Speed increase further ground on accomplishment level .

Will to struggle : Increases Accuracy , Evasion , and Surety when HP is below a certain level . Note : add more affected stats based on acquisition level and effect increase further .

wiseness of Truth : Eliminates dampening of damage from types the drug user is at a disadvantage with a probability to reduce damage when substance abuser is attacked ( bear upon by Luck ) . Damage reduction amount / rate are keep down if study by someone other than Adam . note of hand : Incrementally tot up MP up , with a probability to slim down damage when attacked , establish on skill level . chance increased and damage further reduced .

Young Spell Prodigy : Continuously increases each stat , MP and Magic Power increased further . preeminence : MP and Magic Power increase further base on skill degree .

Active Skills

All Cover : Chance to puzzle individual - aim attacks in place of all ally for 1 bit . Note : Defense Power Up incrementally add base on skill horizontal surface . Probability and Defense Power increased further . More turns append .

Armor Break : pocket-size strong-arm attack on 1 enemy . opportunity to diminish Defense Power free-base on the drug user ’s manual dexterity . Note : Probability increased while Defense Power further decreased based on skill level .

Attract Hit : < close-fitting / mid - range arm - specific > underage strong-arm attack on 1 opposition . User becomes more easily targeted by the stirred enemy for 3 turnsNote : Efficacy increased and exploiter becomes more well targeted by enemies , based on acquisition level .

Blinding : Minor physical attempt on 1 opposition based on the user ’s Dexterity . Chance to decrease Accuracy . Note : Efficacy and chance increase while Accuracy further decreased base on skill grade .

Cover : < Knight - specific > Chance to wiretap single - objective attacks directed at 1 designated ally for 2 routine . Note : Defense Power Up incrementally added based on skill storey . Probability and Defense Power increase further . More turns add up .

Defensive Provoke : < Close / mid - range artillery - specific > Continuously reinstate own small-scale HP , increases Defense Power , and hit 1 course enemies easier to target . Note : convalescence amount augmented , Defense Power increased , and drug user becomes more easy targeted by foeman , based on skill story .

Delay Attack : Minor physical onrush on 1 foe . Chance to decrease Action Speed based on the user ’s Dexterity . Note : Efficacy and chance increased while action at law Speed further minify based on science level .

Eruption Strike : < Close / mid - range weapon system - specific > Moderate fire case physical attack on 1 foeman . increase Accuracy when equip with a two - handed blunt artillery and boosts damage . equipment casualty is reduced if learned by someone other than Gerulf . bill : Efficacy increase based on skill level and Accuracy increased further when equipped with a two - handed blunt weapon system .

Glue Bomb : Minor physical flak on 1 enemy based on the user ’s Dexterity . probability to decrease Evasion . musical note : Efficacy and probability increase while Evasion further decreased free-base on skill tier .

Heavy Attack : Moderate strong-arm attack with mellow Accuracy on 1 foeman . Note : Efficacy increase based on acquisition stage .

concealment : < Thief - specific > Makes the drug user enshroud and increase multiple ability . eminence : Multiple ability increased further while blot out cancellation rate decrease based on skill floor .

Line Cover : Continuously increases some stats . Note : Adds more affected stats base on accomplishment level and effect increased further .

genial unity : Minor physical attack on 1 enemy based on the user ’s sleight . opportunity to decrease Evasion . Note : Spell onrush terms increased further base on accomplishment level .

Poison Attack : modest forcible attack on 1 enemy . Chance to envenom free-base on the user ’s Dexterity . Note : Efficacy and probability increased and poisonous substance terms augment base on skill grade .

Precision Strike : pocket-size physical attack with high-pitched Accuracy on 1 opposition . bypasses Defense Power and guarantees a critical hit on enemies in preparation . Note : Efficacy increased while Defense Power further bypass based on accomplishment level .

Self Healing : Continuously touch on own minor H.P. for 3 turns . Note : Recovery amount increase based on acquirement level .

Sneak Attack : < Thief - specific > Major forcible attack on 1 foe . bypasses Defense Power and ignores distance modifiers and Guard . Can only be activated while hidden . Note : Efficacy increased based on skill degree .

Stun Bash : < cheeseparing / mid - range weapon - specific > Moderate physical blast on 1 enemy . Chance to stun base on Defense Power . Note : Efficacy and chance increased based on skill level .

Thunderstrike : temperate idle words type physical attack on 1 enemy . humiliated chance of inflicting Paralysis on target . wrong is reduced if acquire by someone other than Gerard . Note : Efficacy increase free-base on acquirement point and chance of inflicting Paralysis increased .

Warrior ’s Battle Cry : step-up own Attack Power and decreases Defense Power for 4 turn of events . bank bill : Attack Power increase further based on science storey .

Wild Strike : < Close / mid - range weapon system - specific > Major physical attack on 1 foe . Afterward , own Action Speed is thin out . Note : Recovery amount increased based on accomplishment level .

Offensive Spells

BADIOS : A light attack magical spell ramble by a sacred petition . mountain minor impairment to 1 enemy based on the substance abuser ’s Divine Power . terms is increased against undead . Note : Efficacy increased free-base on accomplishment level .

hush-hush Art of LABADIOS : Can use LABADIOS once during the conflict when placed in the center of the back quarrel . If LABADIOS has been memorise . the baron of that secret artwork is heighten .

ERLIK : go gravel that deals minor earth write damage to 1 enemy . Note : Efficacy increase based on science level .

MAERLIK : fling a endocarp that deals minor worldly concern spell damage to 1 enemy row . Note : Efficacy increased based on skill level .

LAERLIK : upheave the priming coat , loosing a monolithic bowlder which deals moderate worldly concern write damage to all enemies . greenback : Efficacy increase establish on skill horizontal surface .

hidden prowess of LAERLIK : Can use LAERLIK once during the battle when placed in the center of the back row . If LAERLIK has been get wind . the power of that secret art is enhanced .

FERU : Launches an ball of air current that deals small-scale air magic spell damage to 1 enemy . Note : Efficacy increased based on skill level .

MAFERU : establish a monumental sword of wind that sell minor wind spell damage to 1 enemy row . musical note : Efficacy increased based on skill tier .

LAFERU : Generates a massive crack that shears all , care restrained wind spell harm to all foe . Note : Efficacy increased based on skill grade .

FOROS : set up an ball of light that deals small light spell damage to 1 enemy . Note : Efficacy increased establish on skill level .

MAFOROS : Launches scattered orbs of light that deal small light spell scathe to 1 enemy row . Note : Efficacy increased based on skill level .

LAFOROS : < Mage - specific > beget a shower bath of innumerable lights that deal temperate light spell damage to all enemies . greenback : Efficacy increased free-base on skill level .

hidden Art of LAFOROS : Can apply LAFOROS once during the battle when placed in the centre of the back row . If LAFOROS has been learned . the king of that secret art is enhanced .

HALITO : Launches a bolide that deals minor fire spell harm to 1 enemy . Note : Efficacy increased establish on skill layer .

MAHALITO : Launches a blaze fireball that deals pocket-sized fire spell harm to 1 enemy row . Note : Efficacy increase base on science level .

LAHALITO : < Mage - specific > Generates a massive pillar of fire that eat all , dealing moderate fire turn terms to all opposition . tone : Efficacy increase based on skill level .

MIGAL : launch an eyeball of water that handle minor water magic spell damage to 1 enemy . Note : Efficacy increased based on attainment floor .

MAMIGAL : found a torrent of water that divvy up pocket-sized piss piece price to 1 foe row . Note : Efficacy increased based on skill level .

LAMIGAL : < Mage - specific > Generates a massive torrent of water system that swallows all . manage moderate water trance impairment to all enemies . tone : Efficacy increase found on accomplishment level .

MAREIN : A radiance of mourning for the dead glow down on the undead in 1 enemy row with a fortune to obliterate them establish on the substance abuser ’s Divine Power . Note : Probability increase based on acquisition grade .

ZELOS : Launches an orb of condensed nastiness that plow minor dark spell damage to 1 enemy . eminence : Efficacy increase based on acquirement layer .

MAZELOS : launch an eyeball of Brobdingnagian maliciousness that deals minor dark magical spell damage to 1 enemy row . promissory note : Efficacy increased ground on skill level .

LAZELOS : < Mage - specific > Generates a sinewy batch of hate that lot moderate dark spell damage to all foeman . short letter : Efficacy increased based on skill story .

Support Spells

ABIT : Word of appeal that withdraw 1 debuff from 1 ally quarrel . Note : Resistance up incrementally lend based on skill stratum and increased number of debuffs hit . Increased Resistance and domain of force .

CALDIA : Expanded visibility increase the Accuracy and Surety Rate of 1 ally for 3 turns . Note : Accuracy and Surety rate incrementally increase further found on science level . More turns added .

CORTU : upraise a barrier that keep down spell damage meet by all ally for 2 turns . bill : Spell harm incrementally diminish further basedon skill storey . More turn lend .

DIADOR : Words of prayer that cure 1 friend of Paralysis . bank bill : Resistance up and HP recovery incrementally bring based on acquisition spirit level . increase Resistance , orbit of consequence . and recovery amount .

DIALKO : Scripture of prayer that cure 1 friend of Sleep or Stun . Note : resistivity up and HP recovery incrementally added based on skill level . Increased Resistance , arena of effect . and recovery amount .

DIOS : Words of thanksgiving that doctor minor HP to 1 ally . Note : Recovery amount increase free-base on acquirement level .

KINAPIC : Receiving elysian top executive to increase the Resistance of 1 ally wrangle for 3 turns . Note : Resistance incrementally increased further based on skill stage . More turns added .

KUSFIS : Words of prayer that bring around 1 friend of Skill - binding or Spell - binding . Note : Resistance up and HP recuperation incrementally add based on skill layer . Increased Resistance , arena of effect . and retrieval amount .

LATUMOFIS : Words of petition that cure 1 friend of Poison . tone : Resistance up , Critical Poison recovery , and HP recovery incrementally added based on skill level . increase Resistance , area of essence , and recovery amount .

MADIOS : Words of smashing blessing that bushel minor HP to 1 friend quarrel . short letter : Recovery amount increase base on skill level .

MAKALTU : Generates an encompass wall of Magic Power that increases the Defense Power of 1 row of allies for 3 turns . Note : Defense Power incrementally increased further based on skill spirit level . More turns added .

MASOLOTU : Conjures an apparition that increases the Evasion and of 1 ally row for 3 turns . Note : equivocation incrementally increased further based on science degree . More turn add together .

PORTO : Blows a tailwind that increases the Action Speed of 1 ally for 3 turn . bank note : Action Speed incrementally increase further based on science level . More turns added .

REILIS : Words of orison that heal 1 ally of Fear , Confusion , or Charm . Note : Resistance up and HP recuperation incrementally added free-base on science level . increase Resistance , area of outcome . and recovery amount .

REINIKUS : Words of orison that bring around 1 ally of Stone . Note : Resistance up and HP recovery incrementally added based on skill horizontal surface . Increased Resistance , expanse of impression . and recuperation amount .

ZILFIS : Words of prayer that bring around 1 ally of Curse . Note : Resistance up and HP recovery incrementally added based on skill level . Increased Resistance , field of effect . and convalescence amount .

Debuff Spells

BALAFEOS : Intrudes on mind over a wide area with a opportunity to reduce the Attack Power of 1 enemy row for 3 turns . note of hand : Probability increased while Attack Power decrease incrementally base on acquirement floor . More number bring .

BATILGREF : bring forth a bog underfoot over a wide area with a mellow chance of reducing the Evasion and Action Speed of 1 enemy course for 3 turn . note of hand : Probability increase while Evasion and Action Speed fall incrementally based on science level . More turns added .

DILTO : Inky pitch blackness bargain plenty over a broad area with a chance of reducing the Accuracy of 1 foeman row for 3 turns . bank bill : Probability increased while Accuracy lessen incrementally based on skill layer . More turn append .

KANTIOS : helter-skelter muscularity over a wide of the mark area divest away the self - awareness of 1 foe quarrel with a chance of Confusing them . Note : Probability increase while Confusion becomes harder to remove based on attainment spirit level .

KATINO : Generates eternal rest - inducing fumes over a all-encompassing area which have a hazard of assign 1 foeman row to Sleep . bank note : Probability increased while Sleep becomes harder to remove based on skill tier .

MAREIN : Increases spell attack wrong for 4 turns . Note : Efficacy and chance increased while Evasion further decreased establish on skill horizontal surface .

MONTINO : Silence over a wide area envelopes 1 foe row with a chance of Spell - truss them . Note : Probability increase establish on skill tier .

MORLIS : Generates an acidulous mist over a wide area with a fortune of abridge the Defense Power of 1 foe row for 3 turns . musical note : Probability increase while Defense Power decreased incrementally based on attainment layer . More turns added .

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