This extended Revolution Idle Time Flux Guide incorporates Time Flux ROI and explains the maths behind each recommendation . It aims to help you maximize Time Flux ( TF ) agriculture efficiency before the update , whether you are offline - focussed or an dynamic player .
Additional sections are included to address specific scenario and provide lucidness on units and values used throughout the templet .
Key Concepts Recap
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Time Flux ( TF ): A resource earned both online and offline , depending on your upgrades . Offline Flux ( OF ): Earned passively when you ’re offline and the Offline Flux choice is enable . To trip it , go to the Time Flux tabloid and check the box in the Offline Flux control grid . TF Gain ( TFG ): The rate at which TF is clear per building block of metre ( for instance , TF per hour).TF Capacity : The maximum amount of TF you may store at any give meter . Online Flux : TF earned while actively play online , embark on at TF Gain Level 9 .
Recommended Strategies with ROI Analysis
hold back at Level 8 for TF Gain ( Offline Players )
Why Level 8 ?
○ At Level 8 , you achieve a 1:1 ratio of OF Gain to Real Time . For every time of day offline , you earn an adequate amount of OF .
○ Time to upgrade to flush 8(TF gain and TF capacity ): 2 weeks , 5 mean solar day , 2,6 hour .
Remaining time of the calendar month :
Assume 1 month = 30 days .
If you spend 2 hebdomad , 5 day upgrading , you have more or less 11 day stay on . In 11 days :
Daily TF gain : 24 hours × 36min / hour = 14h 24min TF / day .
○ Your TF capacity at Level 8 is 256 TF . Any overspill can be converted into useful resources , more TF farming or OF husbandry .
return on invested capital for Level 8 :
○ Upgrading from Level 7 to raze 8 costs ~50 hours for TF Gain and TF Capacity from Level 6 to dismantle 8 96 hours .
○ You recuperate this investment in just about : ◘ 146hrs ÷ ( 14h 24min TF / day ) ≈ 10 days . ◘ In 30 days(starting from Level 7 TF profit and stratum 6 capacity ) you will end up with 158 hours 24 minutes of TF . ◘ Note that you may also grow now expeditiously OF as well and can store it . ◘ This do Level 8 extremely effective for offline participant .
KEY NOTE : Upgrading from Level 7 to 8 of Time Flux addition ( from increment in TF amplification only ) 90hrs(cost ) ÷ 1minute 34seconds(increase ) ≈ 20 hebdomad , 3 day , 13,02 hours
force to Level 9 for Online Flux ( Active Players ) – Starting from TF addition 8 .
Why Level 9 ?
○ At Level 9 , you unlock Online Flux , earning 1 second of TF per 60 minutes online , equivalent to 1:34 Online Flux addition per hour .
○ This mean that even while online , you continue generating TF at a shrink pace , allowing you to maximise both active farming and passive accumulation .
○ potential when Offline Flux is turn on and Conversion Bar position to 100%Time to upgrade to grade 9 :
○ 2 weeks , 6 days , 13.61 minute . Remaining sentence of the calendar month :
○ After upgrading , you have close to 14 twenty-four hour period left in a 30 - daytime full point .
○ Online Flux contribution :
◘ Assume 4 hr of active fun daily . ◘ Gain rate : 1min 34s TF / time of day . ◘ 4 hours × 1min 34s TF / hour = 6min 16 TF / solar day . ◘ In 14 days : 14 × 6.28 ≈ 1hrs 27min TF .
ROI for Level 9 :
○ Upgrading from Level 8 to Level 9 costs 32 hour of capacity and 90 hours of TF .
○ Offline ROI(20hrs / day ):
◘ You gain 12hrs 32min TF / twenty-four hour period , so ROI offline is : ◘ ( 122hrs ÷ 12hrs 32min TF / day ) ≈ 9.73 twenty-four hours .
○ Online ROI(4hrs / day ):
◘ Adding 6min 16 TF / sidereal day for on-line play : ◘ ( 122 ÷ 6min 16 TF / 24-hour interval ) ≈ 1169 days !
○ Total ROI :
◘ Total : 12hrs 38min sixteen TF / day for online gambling : ◘ ( 122 ÷ 12hrs 38min 16s TF / Clarence Shepard Day Jr. ) ≈ 9.66 days !
○ ROI is significantly tenacious than Level 8 .
○ ROI when playing online is hilariously longer
KEY NOTE : upgrade from Level 7 to 8 of Time Flux gain ( from increase in TF gain only ) 154hrs(cost ) ÷ 1minute 26seconds(increase ) ≈ 38 weeks , 2 days , 11.97 hour
Focus on TF Capacity if Reaching Limits
When to concenter on TF Capacity ?
○ If you find yourself frequently off the electrical capacity terminus ad quem ( e.g. , 128 TF at Level 8) , it ’s better to indue in capacity upgrades than pushing for higher TF Gain levels .
○ Higher capacity allows you to stockpile TF without concern about outpouring . Capacity Upgrade Example ( Level 7 - > tier 8) :
○ Cost : 64 hour of TF Capacity .
○ Benefit :
◘ At Level 8 , you beget 14h 24min TF / day offline . ◘ With a plane 8 - capacity upgrade , you gain 128 extra days of storage . ◘ This wipe out the indigence to lumber in oft just to empty the TF bar .
Why to catch ads ?
○ This mean that even while online , you continue sire TF at eminent rate of 1hr 12min / hour , countenance you to maximize TF increase . In comparison at point 14 TF increase & 10lv shop you mother 1hr OF and 12min 36s TF .
W / O shop upgrades you achieve it at LV 18 of TF gain which costs 2257 hours = 13 week , 4 days , and 17 hours .
○ you could switch from Steam ver . to Mobile River - > revo - guides
○ Do n’t want to alternate to phone ? - > regard emulators : Nox , Memu , BlueStack and many more . TF pull ahead 8 and AD ’s revenue 24hrs and 30 - Clarence Shepard Day Jr. period of time :
○ AD ’s contribution :
◘ Assume 3 hours of TF daily . ◘ Gain rate : 1hr 12min TF / time of day . ◘ 3 hours ÷ 1hr 12min = 2.5hrs of watching advertising . ◘ In 30 days : 30 x 3hrs = 3 days 18hrs TF ( 3days 3hrs of tick AD ’s )
Offline Contribution :
○ 24hrs – 2.5hrs = 21.5hrs / solar day ◘ You hit 12hrs 54min TF / solar day || 16 days and 3 hours/30days
Total :
○ 12hrs 54 min + 3hrs = 15hrs 54min / day ○ 15hrs 54min / day x 30 days = 19 twenty-four hours , 21 hours
KEY NOTE : you may get more TF / Clarence Day after limit point end , so the tax income from watching AD ’s is betterBy benefit 6hrs from advert ( If AD ’s limit wo n’t strike ):
○ Offline : 24hrs -5hrs = 19hrs / day | Gain : 11hrs 24min / day | 14days 6hrs/30days
○ Total : 17hrs 24min / day | 21 Clarence Day , 18 hours/30days
4.1 Is AD free package worth it ?
If you do n’t watch AD ’s but you are deal buying TimeFlux :
○ 11 $ Charles Frederick Worth of Time Flux = 1 day 2hrs of TF ( 50k souls = 19.99 $ = 48hrs of TF )
○ ROI ( assuming 3hrs TF / day from AD ’s )
○ 26hrs/3hrs = 8days 16hrs – It ’s fundamentally a 9th Day in which you profit from this investment vs buying TF .
4.2 Theoretical Min - Max of TF amplification ( TF bring in 8 /w ads ) No AD liberal Package :
○ 3hrs TF = 30 advertising ’s | 3040s = 20min Online
○ 24hrs – 20min = 23hrs 40min Offline
○ 24hrs 20min / 24hrs 14hrs 24min = 14hrs 12min | Offline Gain
○ Total : 14hrs 12min +3hrs = 17hrs 12min / day | 3weeks , 0days , 12hrs/30days
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