It ’s a sport experience in Overmortal , dueling with other people or friends , or dueling to see if you may succeed a competitiveness in the arena ! or maybe just some chat drama .
The most important thing is that you are always fight ! .
That ’s why this guide exist ! .
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To have an example of all the thing you may do !
Do n’t take this templet to the maximum true statement btw , some thing can be wrong and others can be done in other way , that ’s what duels are for , to constantly improve your builds and what you’re able to build ! , essay combinations of abilities and souvenir , even throw off Order again and again vs someone you wanna win !
Remember ! Dueling is ameliorate !
First some tips for dueling .
Casting Order
Well , first let ’s start up with the basics of pvp .
When we struggle with other cultivators , it is necessary to recognize that the scrap are not ground entirely on br , no no .
Seems like that at first in the virtuoso or nascent kingdom , but the pvp aspect is ground on your attacks and your time defy the other attacks , the more time you buy to make your molding orderliness works , more chances to advance right ? .
First we need to see this . barf monastic order .
What you see there , is the more introductory order of abilities of Magicka .
The parliamentary procedure of abilities is the most important affair because you ’re gon na make that every time you reset your candela ! every battle!.Maybe at first you do n’t realize the importance of this , because scavenge Demon Spire is well-heeled or have ranks in the field is simple . But the more you play the more you find that you’re able to bust more trading floor with a good casting parliamentary procedure in demon spire or more authoritative . When you bulge to duel you notice something , more if you are a corporia user . you’re able to lose if someone has a shell or more stuns ! or for some grounds , someone lay down more damage than you with the same br!.Well this is very simple , you could do more damage if you put your buff before your attacks ! , this is the start of casting orders .
PVE- Casting Order
The Pve is the most basic , it does n’t really count that much later on because you always wanna bulge a duel , but for land and demonspire is always useful , but like other guides say , every time you fight down , you require the shield first for more electrical resistance to former equipment casualty or you lose !
And then you get the debuff out for some cd deliberation that i do not tattle about in this guide , then Buff to boost your harm and go full damage with abilities first , rarity and AOE damage and relics , but that ’s an exercise .
To put more merely .
Order of cast for Pve Example : Shield , Debuff , Buff , Aoe Attack , Attack
This is an instance of Corporia.(Disclaimer : do n’t use that many pagodas , I only use them because i desire to grow more )
And then PVP , the more crucial affair here and why I made this guide .
First we need to make certain you understand something , the favorite are not as useless in pvp as they seem !
you may miss if their deary are there the whole struggle , causing damage to you .
They can make you lose a few hits of your first cycle of your cast ordering , even if it ’s a polo-neck it can make you lose half of an intact cycle of casting order , making you a walking target !
That ’s why you practice after the shield , AOE damage to clean the favourite faster and then commence to focus on the main prey .
Then you could choose paths , having another carapace for tank the time you spend taking damage while clearing deary , or experience both shields from the beginning .
For model ,
ordering of contrive for Pvp Example : Shield , Aoe Attack , Debuff , Buff , Attack
Notice that the stuns are modest in the casting parliamentary law , this is enter the region of not introductory , but the stuns are of import too in the order!you could put them both at the beginning and at the end , but something is recommend .
Like corporia , having them at the beginning to endeavor to remove the shield and then nuke them . Like magicka , have them at the rootage to not let the corporia do that .
Abilities
With that , next we ’re gon na see the abilities !
This is more complicated than everything else , but since it is a basic guide I wo n’t focalise on the complicated , we gon na go with the simple thing and just give you the edict with some basic explanation ! .
The abilities are the master price and ways to lash out in the game , even in the spirit world are more important than token , but normally the order can change .
If you want a honest pvp possibly you only opt 2 stuns and good equipment casualty with debuff of banner like magicka for well-fixed winning .
Or maybe threefold stun with corporia to stun the magickas to atom-bomb their shield .
The possibilities are endless .
But First Corporia and Magicka have 2 path to fokus .
Left and Right , that pull in this well-fixed .
The Abilities are in deadly world and later in spirit creation or others later on , but first this is an example of how spirit human beings abilities looks , the paths open more , but that ’s later , first mortal world ability and see this Spirit World Magicka Abilities ! .
you’re able to see that magicka always has a shield , because in the right-hand way there is a ghostly rampart and wind John Walker abilities !
And you may see that magicka have aoe too soon in the game compared to the corporia subsequently even in late plot ! take in it leisurely to farm stuff in realm .
They even have to debuff and stun ahead of time ! .
But what path to choose ? Well , this is easy ! left leave !
You see , rash are better even in the spiritual world when lv 80 , but phantasm is not much in comparability even if you used more later biz for damage , but for other game you take blizzard ! , because you require to duel ! but as an example , you may always go to phantasm and try on that path .
Like magicka , you always need more wrong !
That makes this lodge very unproblematic , here are some examples !
Magicka Classic Build
For Magicka Mortal World Abilities left path : Sear 20 , Root Charm 39 , Qi Blast 49 , Pyrokinesis 69 , Blizzard 69
For Magica Mortal World Abilities right itinerary : Spiritual Wall 49 , WindWalker 69 , and phantasma or Tigrams
And if you want more later , another model !
Void Break Magicka Build :
Blizzard 99 , Phantasm 99 , Tonitrus - Metal , Tonitrus- Wood , Dragon Taming , Dragon Tamin Water
This is a introductory purchase order of abilities , and if you wanna know how to spend your advancement cognition , well Pyrokinesis has the highest multiplier for M. Attack in Magicka Mortal Abilities ! .
Corporia-Abilities
Well this is more unmanageable to make , you see why here .
This is a trouble in early game agriculture , that fix you go for the path of farming early on normally . First we have two option in this path .
Demon trap left and Hail of Swords Right .
Demon lying in wait is an ability good for pvp for the damage and , lv80 affix , and only when you want to focus in duels early game(Incarnation ) .
Hail of Swords is a goodness for pve damage and only need to be lv 69 to be good in the ghostlike world!,normally is a choice to bump off for farming like magicka early.(Nascent).Like corporia you only have 1 thing!Damage and hp ! , your debuff in your tree diagram makes you do more scathe but that ’s it !
That ’s why you need to go for the shields later .
And why not Buddha ’s palm or Ruthless figure path you involve ?
Because first Ruthless are expensive and Hail of blade is more chintzy to get too soon than pitiless for AOE damage compare to the price and wrong of HoS(Hail of Swords ) and DT(DemonTrap ) , but plain , you may always go taste then , i never try Ruthless before for example , and Buddhas palm is good to for pvp early on , it is a cheaper reading of Demon Trap .
That makes your order more debatable , well some exercise of builds !
Corporia Classic Build(Pve )
For Corporia Mortal World Abilities right path : Death Touch 49 , Glacial Sword 69 , Hail of Swords 69 , the change to magicka abilities to get ahead , Spirit Wall to 49 and WindWalker 49 and then Spirit Wall until 60 for the debuff cleaner affix .
Corporia Classic Build(PvP )
For Corporia Mortal World Abilities pass on track : Dragon Forms 49 , Gods Fall 69 , 49 Buddha ’s palm possibly 69 or go to Demons Trap directly , having GodFall lv80 and Pyrokinesis lv65 , and then Spirit Wall to 49 and WindWalker 49 and then Spirit Wall until 60 for the debuff cleansing agent , you’re able to get a demon trap and attempt to make the power the most lv potential for damage to , but the point is realize the ogre gob fast and gain the shields to start duel ! .
And if you require more for later examples of builds ! .
Void Break Corporia Build :
Hail of swords 99 , Demon Trap 99 , Asura Slash Sir Henry Joseph Wood , Asura Slash H2O , Dragon Taming , Dragon Taming Water .
For PvP in spirit world(After Reset):Double Shield(Shields of Mortal or Dragon Tamed Water for the debuff cleaner affix ) , Triple Asura Slash Lv Equally , Demon Trap 80Lv the buckler to max or demon trap to max first .
For PvE spirit World(After Reset):Triple Asura diagonal , Demon Trap , Hail Of Swords , Vidyaraja Palm . If you do n’t readjust hail of brand , keep Ho and level up vidyaraja thenar alternatively .
This is a basic order of ability , and if you wanna know how to pass your furtherance knowledge , well Death Touch has the highest multiplier for P. Attack in Corporia Mortal Abilities ! .
But Remember , Demon trap is good after lv49 but is like 60k or 90k citrine to make the 2d soma .
But even like that , you demand to change to fiend maw for late builds , but you’re able to hold off until having 205k citrine or 190k citrine to change volt - decoration to asura .
What is asura ? well … the spirit world ability !
I ’m not go to go into depth on that but if you ’re interested check out the guides ! of spiritual world abilities , and see this ! .
Spirit World Corporia Abilities .
Relics
And for the last stage of canonic dueling , you need to combine the draw lodge and ability , and make your souvenir build ! .
For some multitude this is more complicated and for others it is simpler , we can even make tables of which are the good token and which are the bad , but one matter is clean .
keepsake depend so much on your realm and ability you have later , for example .
Corporia in early game until vb , use relic “ seals ” like a madman to nuke the in high spirits cd shields of magicka to nuke them and win the duels .
Magicka in other game use only 1 or 2 shields like tigrams or bone to tank all the duels with the shields abilities , making them more tanky than corporia early .
This changes so much when you hit vb or incarn recently , the game suddenly depends more on your souvenir build , that ’s why you need to protrude learning a few thing .
token for corporia have more damage limit than magicka .
Magicka does not profit from weary AOE relic that much compared to corporia for get so many abilities of aoe , but you’re able to always use them later .
you’re able to wear the opposite armour or robe for gaining honest M or P Defense .
you’re able to always carving your main 3 items first before carving the relics .
The relics upgrade ordering , like Yin yang Sect Say : Are arm 20 lvs Higher than the other relics always , and the other relic are 20 low or more . Example : Sword lv60 , Relics lv40 .
And go on with the tips , there are many things to learn with the keepsake and about the equipment , but idk all , that ’s why i ’m gon na only give some illustration of the type of human body you’re able to make , for you to test , and some tips of what do in the deadly earthly concern before start innocent in spirit domain ! like a hiss !
Relics-Magicka
The relics for magicka are a little more extra early in the deathly human race , because they normally have more uses depending of the order of people in your waiter , like for example . If your host has more corporias than magicka , you may always go , 2 Tigrams for shield , and 2 streamer with 2 talisman for debuff and harm .
But something is clear early , Banner is always a good option for campaign corporia exploiter in other game , when they do n’t have debuff cleaner . And Tigram is better than Pearl early even if the cd is higher .
Even you may sell that Caudron , Gourd and Mirror is not that much use in early plot until incar , because is fundamentally more aoe damage , compare to the dependable honest-to-goodness amulet that go pure with blizzard to make impairment , for example : 4 talisman , 1 tigram , 1 banner .
The physique are endless , but until vb is a classic form , because in vb and spirit world , you’re able to part using more Gourd , Mirror and Cauldron for husbandry mobs , even using more bead for lower cd , because corporia have more damage , or even more tigrams , like 3 tigrams , 3 amulet build for later spirit earth , but for mortal human beings , here some examples .
The Classics Magicka:5 Amulets , 1 Tigram- You do n’t need shell , you require damage.4 Amulets , 2 Tigram- If i postulate more harm , and corporia are not that stiff early.3 Amulets , 2 Tigram , 1 Banner - Classic pvp.4 Amulets , 1 Tigram , 1 Banner- Classic pvp , but more glass.3 Amulets , 1 banner , 1 Pearl , 1 Tigram- More pvp but with less cd.4 Tigrams , 1 Amulet , Gourd- Farming Special3 Amulets , 1 Tigram , 1 Banner , 1 Cauldron - Other Farming Special2 Pearls , 2 standard , 1 Mirror- Farming?2 Cauldrons , 1 Amulet , 2 Tigrams , 1 Banner- I require to pvp , but I want Farming to.4 Gourds , 1 Amulet , 1 Tigram- Well I do n’t want to fight , I only want to farm .
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Overmortal Spiritual World Guide
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