The foresightful - awaitedJujutsu Beatdown Reborn Update 2.5 has formally drop — and it ’s not just a piece , it ’s a complete shift . From an entirely reworked combat energy system to slick unexampled visuals and mysterious gameplay mechanics , this update breathes new life into the game .
Jujutsu Beatdown Reborn Update 2.5 – Codes, Finishers System
MAHORAGA – New Skills
Mahoraga has received three withering new skills design to make him feel like an unstoppable military force while still stay interactive and sensibly balanced . He also now has access to an air combo scheme and gains 20 % awakening get-up-and-go on kill , which extends his Mahoraga figure .
Skill 1 : Skullbreaker
Skullbreaker is a snap - free-base move that locks your opposition into a brutal stuffy - compass jazz band . Once grabbed , the opponent is subjected to a unproblematic Quick Time Event ( QTE ) they must discharge so as to escape the combo . If you take to recast the acquisition before they get off , the part will befuddle the opposition , dealing even more harm based on how quickly you acted . If the opponent is not actively responding ( for example , if they are AFK ) , this jazz group can be repeated indefinitely until they turn tail or you decide to have them .
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Skill 2 : Impale
Impale is a high - speeding dash onslaught that launch you toward your foe . The unequalled aspect of this ability is that its wind - up clip varies depending on your aloofness from the target . At closer range , the skill activates almost straightaway , while long length introduce a detectable charge - up before the dash take place .
attainment 3 : World Cutting Slash ( Cursed Energy Variant )
World Cutting Slash is the Cursed Energy strain of Impale . It feature a peculiar timing mechanic : if you press the skill button again at the right moment indicated on screen , the blast becomes importantly strong .
New Finisher System – M1 Finishers
This patch introduces the understructure of a new finisher system in Jujutsu Beatdown . For now , the focus is on M1 - based finishers , which are context - sensitive finishing attacks trigger off during basic battle royal armed combat .
Current finisher
Daily Rewards System
A young 28 - mean solar day everyday reward system has been added to honor consistent players . Every time you enter , you’re able to claim a gratuitous payoff , and the timekeeper is based on your last login or claim — not any global timezone .
Each calendar month , four single items are bring in that are only usable through this reward course . Once you complete all 28 day , the reward cycle loops back to the start , allowing you to exact gemstone rewards again while still unlocking the newfangled month ’s exclusives .
Rewards for This Month Include:
Four accessories , one of which is exclusive to this month
Other Key Ability and Character Updates
King of Curses – Divine Weapon
A unexampled awakening power called Divine Weapon has been added . It is a bare-assed , high - terms acquisition that address for itself , with its ocular and destructive impact requiring no special explanation . Notably , this ability runs on a separate cooldown from its Cursed Energy variant .
Furnace ( Reworked )
The King of Curses ’ Furnace power has been make over into a one - use Cursed Energy crack nuke variant of Divine Weapon . This version now includes :
pierce Ox
pierce Ox has received several improvements for both naive realism and gameplay fluidity :
Changes
Downslam ( M1 ) Hitbox and destruction improvedMahoraga Divine Slam CD increase 10->14 ( more acquirement , less spam)Mahoraga ’s ( Summoned form ) World Cutting Slash now uncounterableUnleashed ( King of Curses ) stuntime on first reach increased ( makes it true)Debris no longer interacts with your tv camera ( less annoying camera behavior)Some CE Variants now partake separate cooldowns ( not most , just a new system added)Some optimisation to memory and gameplay in general , more actively work on in updates along with contentSlightly buff Energy increase in awakeningShadow Prodigy Elephant — Larger hitbox for shockwave knockback ( ragdoll + building collision)Endlag increase on Honored One Red Reversal
Fixes
determine ‘ undead hemipteron ’ ( you ’d fundamentally be all in but immeasurably stay put on the terra firma and able-bodied to attack etc)Fixed recasting abilities such as Agito while using BullFixed bull ending early and giving the cooldown backFixed Agito infinitely staying with the playerFixed being able to keep and stay as Mahoraga InfinitelyFixed Mahoraga summon science ( MAHORAGA ) going on standard candle without muster ( disjoined CD’S)Fix Totality staying with you & able to M1 on top of Agito after ult ( should despawn on ult)Fixed Max Nue not summonable after expire / resetting with Agito activeFixed anti - team result with Corrupted Dogs ( victim could move freely after anti squad procs)Dissect SFX FixedFixed Agito commonly summoning instead of Nue when CE is offChange side - to - side to Rat Dance + add Rat Dance audioFix Totality + Nue functional in awakeningUsing Fuga as field ends causes red CRT screen to stay fixedFix Mahoraga WCS → Off CE toggle bug ( WCS CD drops to 5s instead of 30s)Slice N Dice Hitbox FixesLessened the oftenness of the weird character rotation hemipteran … will endeavor to amply break up next update … ready being capable to use movement during unleashedClient memory leaks on some abilities fixed
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