In this C. W. Post we will show you the Geometry Tower Weapons Tier List and This template will help you to find the unspoilt weapon in the biz . Since Geometry Tower is a strategy RPG game weapons become the most significant thing in the game and below you will find dependable weapons with S - Grade chips and without S - Grade chip .
Geometry Tower Weapons Tier List 2025
Best Weapon Tier List with S-Grade Chips:
Choose 1 of the weapon types from above , which you have their S chip touch . And EMP always as second or 3rd priority pick .
3rd – 5th weapon should be a staller ( shotgun , grenade and sprinkler ) . Other Dps is also okay since you ca n’t always choose the weapon you will get . And it will be only 2 option secret plan if you have a S chip signature arm ( chief weapon and EMP ) .
Do n’t get too greedy if you have all of their S Chips ! ! It ’s better to prefer only 1 or 2 principal weapons , and well utilize the chip one-armed bandit to raise your main weapon .
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Best Weapon Tier List without S-Grade Chips (Abyss Experience):
Rad Orb :
Priority : +1 Orb , +100 % harm , +3 sec , +60 % damage ( in that ordering ) .
Red Star Upgrades : Focus on 2 sec continuance , bragging globe size of it ( omission rent if potential , but if your Rad Orb is level 18 , prioritise split before size ) .
EMPas another key picking .
Stall / Semi - DPSoptions : Shotgun , Grenade , Sprinkler , Sniper .
Machine Gun Tips
In the early stages , it ’s recommended to primarily use the car gun as it can defeat many chapter . The choice “ Damage +0.3 % for each killing ” is a reddened adept enhancement for the machine gun , and the earlier you choose this option , the greater the scathe in later stages .
The turn speed of the machine hired gun ’s robotic fire is slow compare to manual aiming , so when facing Wave of enemy , prioritize aiming at clustered enemy for effective attack .
For the first 7 chapter , you should practice the Grenade or Laser as the petty arm .
If a large phone number of monsters approach the turret , you’re able to choose the Shotgun as either the junior-grade or basal arm at that time .
The motorcar gunman has a circular charging Browning automatic rifle , and when full charge , it deals forked damage for a certain period of time and gains an attack effect . Therefore , when the machine gun is fully institutionalise , it is advisable to prioritise round enemies or bosses who are difficult to handle to maximize the damage .
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