This Capybara Go Reaper Build focuses on being able to unleash a rage attack each round . Prioritize accomplish an 80%+ crit charge per unit before proceeding .

Capybara Go Reaper Build – Mounts, Pets, Equipment

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Equipment

Capybara Go Reaper

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Revival Cape , Tunic , Dragon Breath : All are suitable , plunk the one which is suitable for your situation . Judgment Ring : Extra bolts and accomplishment crit pace +20 % .

Magic Ring : appropriate us to hit the back row and increases bolt of lightning damage / Guardian Ring for more survivability .

fucking Grail x2 : For more terms / Bloody Grail + Icy house of cards : To increase survivability / Bloody Grail +

Capybara Go Reaper

Reckoning Badge : When cipher Badge is at mythical and secret 2 or higher . Can also be used against the gild boss when below 50%/70 % ; and in sealskin engagement when you are able to get the party boss well under 50%/70 % .

Mounts

Pets

Adventurers

All are suitable for stats alone , but Dragon Girl cater the highest stats when combat-ready . Only use synergism skills in content where you may not get acquisition , otherwise unequip them . Use them in the following order if you have them : Drunken Fist > Pig Smash > Undying Draco

Crit rate germ

This guide aims to list all origin of crit rate for our build , no matter how far in . As we benefit from both world-wide crit pace ( “ Crit Rate ” ) and skill crit rate , those will both be number .

Permanent Crit pace

This is a crit charge per unit , both global and skill , that you will always have when sound out token is unbarred or active .

G-1 Doll : Inheritance Tier III : 10 % ( Lv . 1 ) to 20 % ( Lv . 3 ) skill crit charge per unit when maxed . Whilst not actually always participating , we do not switch inheritance off ghosts , so it is basically permanent .

Sphinx : 10 % ( 0 ⭐ ) to 20 % ( 5 ⭐ ) globose crit rate .

The Ancient Key : The collectible gives 2 % ( 1 ⭐ ) to 12 % ( 10 ⭐ ) .

Global Crit Rate

This is crit rate that affects basic plan of attack , skills , and pets . These items need to be fit out for them to be active .

Sphinx : 10 % ( 0 ⭐ ) to 15 % ( 5 ⭐ ) .

Unicorn : 8 % ( Lv . 1 ) to 10 % ( Lv . 80 ) per 2 round , up to 3 piles . Caps at turn 5 with 24 % ( Lv . 1 ) to 30 % ( Lv . 80 ) .

Arcana Bloody Grail : 5 % after the secret is unsecured .

Luminous Dragon : 3 % ( 0 ⭐ ) to 4.5 % ( 5 ⭐ ) per around , up to 5 stack . cap at rhythm 5 with 15 % ( 0 ⭐ ) to 22.5 % ( 5 ⭐ ) .

Skill Crit Rate

This is crit charge per unit that only affect our skill .

Judgment Ring : 10 % when equipped , increases to 20 % at legendary caliber . Additionally increased to 30 % at level 5 arcanum . It is potential to combine a fabled and an epic band to reach 40 % from rings alone , but in general not recommend .

Wise Archdemon : 15 % when at mythical caliber .

Arcana Reckoning Badge : 10 % at arcana 10 , when the Reckoning Badge is mythological and the opposition has less than 70 % HP .

Freya : 8 % ( Lv . 1 ) to 10 % ( Lv . 80 ) per 2 round of golf , up to 3 stacks . Caps at rung 5 with 24 % ( Lv . 1 ) to 30 % ( Lv . 80 ) .

Also Read :

Capybara Go Pet Build Stats – How to Roll Pet Build Stats:

Capybara Go Guide Wiki – Gems Spend Tips & Event Tips

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