This Capybara Go Angel Bow Guide supply primarily to players with a Mythic holy man stoop . The info write in here is establish on my playstyle and druthers , take it with a arrest of salt .
Capybara Go Angel Bow Guide – Best Build, Pets, Skills
AngelBow : benefits from the innate arm crit pace and sustains from its mythic acquirement ( turning into Angel Power )
Angel sticker
Angel form ( basic atk / combo / counter ) holy twinkle
Screenshot
ComboMastery : is the easiest ATK scaling skill in chapter player have access to . As such , getting your jazz group rate up is a priority to make it consistent .
AngelBow : damage comes from both basicATKs and daggers – making it one of the more conciliatory arm as chapter attainment offerings often have enhancement to both .
AngelPower : Angel Power uptime is a full-grown beginning of damage , referencing the “ holy light ” above .
Equipment
armor :
Tunic : would be my go - to choice if maxHP is not an outlet . neat for boosting damage to illuminate the Day25 boss on 60 - 24-hour interval chapters .
Dragon Breath : if you are not facing wrong issues and would prioritize guard and more global HP%
Rings :
Guardian : habituate two if you do n’t have damage concerns . I prevail angel bow with a lower limit of one , as the consistency of angel daggers before tier 5 arcana is not great .
Judgment : great as a damage option . It boost attainment crit pace and skill crit terms . Most of your chapter damage comes from accomplishment , so this is better than DragonBall , in my belief .
Accessory / Necklace :
Bloody Grail : use two of these . Angel Bow benefits heavily from grail as it does both canonic Atk and skill crits .
Glory Proof : At Mythic is good as a general equipment casualty reduction pick ( i use this because i need to , if your pet flesh has enough for the chapter you do n’t need it . )
Hero/Brands
Hero :
Knight Of The terminal : mostly a right option for survivability .
Judgement Reaper : harvester activations are able to proc “ holy luminance ” , so it is a great option for saint bow for both sustain and wrong .
Brands :
I generally run with these at all times using angel bow
Wild Vulture : at fabled provide +1 to combo count , making it universally good for builds to scale ATK with Combo Mastery
Nimble Murloc : provide additional combo rate
Stone Guardian : comes with a built - in canonical ATK shield , although the cuticle look small visually – it ’s a very decent survivability option
These are my flex option :
Harpy : for chapters that require jolt dischargeSpiked Club Cactus : for counter charge per unit ( I love using heel counter to maintain max HP so that i heal back after gang canonical atk to live fury )
acuate Rogue : for the flame obelisk ( I have n’t tested this extensively with angel obeisance )
Pirate Swordman : for the innate sword aureole skill . Sword aura is a very comely source of legal injury and I often pick it if I need damage .
Mount/Artifacts
Mount
Artifact
DemonicEye : if you dally Angel Falls bow with combo / counter , this should be your go - to alternative most of the clock time because of Vampire
Spear Of Thor : is a very decent price option as well , but anti - heal is fundamentally required preceding chapter 80 .
Pets
Elsa : not much to say here , it ’s Elsa .
SlimeKing : I run SK because it furnish two stats that bow miss , combo and counter rate . Helps to advance the consistency of combo / counters .
Freya : I run Freya over Unicorn because the skill DMG it provides is huge . Freya ’s pet skill also hits very intemperately due to it being considered “ Skill DMG ” .
Unicorn : This is also good , you take to assess if your Freya is corresponding in terms of pet tier which affect your overall hero ’s stat .
LittleElephant : If you have a mythic angel bow , sustain should n’t be an issue . If you ’re still using this , the only reason would be for the base stat as it ’s easier to get more copies of ele than other mythologic ducky .
Skills
Core Skills ( Always take )
ComboMastery , CounterProficiency , ShrinkSpell , DaggerCooldown , ShockDischarge
Damage Options
CritMastery , BasicAttackBolt , BasicAttackSwordChi , DaggerRage , DaggerLightning
Survivability Options
Frostbite , BasicAttackIceSpike , FrozenTouch , Dodge , LifeSteal , RageShield
Angel Form wants to combo / rejoinder as much as possible to proc “ holy igniter ” .
To ensure the consistency of AngelPower , you might need to piece up a dagger skill or two . The uptime of this accomplishment is crucial for both damage and survivability .
There are other great acquirement options , I find myself picking these up more often than others .
General skill pourboire : piece acquirement type like Rage Light Spear , and Roundbased Fire Strike gain the pocket billiards of science you could get much bigger . I generally keep off these skills so that I get a effective skill selection after D25/40 bosses .
Also learn :
YBA Tier List 1.78 – Pker YBA Skins Values 2025 Fenruary
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